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"Da Gnome's Tips for Great Post Sound"

Things YOU should know about Audio Post BEFORE you start shooting!


Hyper-link index - click to go to a topic directly:


Q: What can I do to make our Post Sound job go better?

A: Follow the tips provided below to help us to help you make your post sound job painless, pleasant, and incredibly cost-efficient.


Q: Can I use/get/maintain Digital Sound on my project?


A: YES! No matter whether you are editing on FILM, or using one of the new digital non-linear editing systems, Digital Production and Post Sound can be yours for the asking, if you ask the right questions!

You can use Digital Sound on your project by starting with a Production Mixer who will record your production sound (your "sync sound") using a digital recorder.

You can get Digital Post Sound on your project by contracting with a digital sound house who knows how to use your digital production audio to edit and mix digitally;

If you START with a Production mixer who records directly on TIMECODED DAT, you can maintain DIGITAL Production SOUND all the way through your project, right through the MIX!

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Hire a great Production Mixer -

In order for the production audio (the NAGRA or DAT recordings from the set or location) to be properly mixed and sound great, the Production Mixer needs to correctly record it in the first place. A GREAT production mixer is the cheapest piece of insurance you can buy on your project. A great mixer will save you THOUSANDS of dollars in ADR time, actor looping costs, editing nightmares, questions about "should we loop this?". By the time you are through shooting, a BAD production mixer can add THOUSANDS of dollars to your post costs, add weeks of time to your completion, and possibly even RUIN your film (if the production dialogue is unuseable - don't think it can't happen to you!)

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While you are shooting, A great Production Mixer will:

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Analyze your Post Needs in Advance: (Some Helpful Tips)

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Estimating your Post Sound Time/Budget properly-



ADR [Automated Dialogue Replacement] - a.k.a. "Looping"
If possible, avoid the temptation to say "we'll fix it by looping it". Unless you have the world's worst noisy location, it's better to give the production mixer a few more takes at getting it, if you can. Looping is costly, time-consuming, and almost always leads to a performance that is a compromise (yes, there ARE exceptions to that, but why tempt the fates?)


Sound Effects Editing and Design -


Foley - Sound effects (feet, props, movement) recorded in sync to picture by Foley Artists


Music Composition -


Mixing (also called Dubbing) -


Editing Room Tips


Q: When will this page be finished ?


A: Well, probably never, but it will be continually evolving as there is a lot of information yet to upload. If you enjoyed this page, please let us know. You can email your comments to gnome@gnomedigital.com and your thoughts will be appreciated.


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Copyright © 1996 - 1999 Bruce C. Nazarian, M.P.S.E.

Written by Bruce C. Nazarian, M.P.S.E. 1-1-96

All rights reserved including the right of public distribution for profit.
Please disseminate this information by linking to this page, rather than copying it.

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Gnome Digital Post, The Magnolia Studios, Gnome Productions, or other entities.

Last Updated 10/5/99